

The timing and gameplay of the original game have been duplicated faithfully here, and all of that same timing and gameplay seems to work just about perfectly online when you're on a decent, consumer-grade broadband connection and playing against a similarly outfitted opponent. But having played hundreds of matches online, we found those fights to be the exception rather than the rule. Those matches lag quite a bit and aren't much fun. Occasionally you're going to get matched up with some guy in some back corner of the world where their idea of high-speed Internet access is a fancy telegraph or something. OK, it works really well most of the time, anyway. MK3's run button dramatically changed the feel of the game. It's a terrific version of the arcade original, and on top of that, the online actually works really well. Now, Midway and the emulation wizards at Digital Eclipse are taking another crack at 2D fighting on the Xbox 360 with the release of Ultimate Mortal Kombat 3, the last 2D Mortal Kombat game to hit arcades.

The burgeoning retrogaming movement, combined with the power of the Internet, offers a lot of potential for the fighting genre, but there haven't been very many fighting games with online play at all, and those that do have it usually haven't worked very well. The halcyon days of arcades are way behind us now, and the 2D fighting game has all but gone with them. And when you got out to those arcades, the genre of choice was the fighting game. In the early 90s, before first-person shooters became the competitive genre of choice for video games and the rise of the Internet removed most of our reasons to actually leave the house, you used to have to go outside to find good video game competition.
